UI Design Help?
I've just now discovered Empty Epsilon, as I'm a huge fan of Artemis, this game has really piqued my interest.
First, I love that the game is open source, and I'd love to get involved in some way. Has a UI revamp been considered? I'm a professional designer and I'd love to try my hand at some UI design for a bridge simulator.
Would the current contributors to the game be interested in this?
First, I love that the game is open source, and I'd love to get involved in some way. Has a UI revamp been considered? I'm a professional designer and I'd love to try my hand at some UI design for a bridge simulator.
Would the current contributors to the game be interested in this?
Comments
I'm an embedded engineer by nature. I know nothing of design (both graphical and interaction wise)
The current ways it can be modified "as it is" are limited, as it's using only 2 images. But if you make mockups, I can go from there quite quickly most likely.
Note that the UI is build out of widgets, and some layout magic is happening. Best to see when you put the game into window mode and resize it. Some widgets are "attached" to the left, right or center of the screen.
I can also help if needed, at least give constructive critic in good manner.
I downloaded the game last night and played around with the UI to get a good idea of how things function, I've got some ideas already for things like the overheating of certain elements.
I like the existing minimalist nature, my main goal would be to make it more elegant while retaining the minimalist style. Also adding iconography for enhanced visual grepping :P
(I also noticed that the game is currently lacking an icon, I can probably also help with that too)
Your icon looks really cool, especially the latter. Could you quickly make a version where EE letters are golden? I don't know if it would make any difference but just a thought.
Something like this?
Initially I didn't think it would look good, but it's actually pretty decent looking.
Anyway, looks like this on the mac. The outer border is probably a bit too small as are the letters. It looks like it's too packed so a little bit of breathing room all around could probably help. What do you think? Drop shadow could be a bit lower like on the Google Chrome icon.
Good work indeed.
When you say "breathing room" are you specifically talking about the empty space between the circle ring and the EE wings?
You mentioned most of the things I was about to write. Anyway, stretch the blue line a bit and give those red lines more breathing room so negative space around EE's wings aren't too close together. Also having equal spacing all around could make a difference.
I like what I'm seeing here
Here's an example of the icon in an OS X dock:
And on the Windows desktop:
liek number 3 @Interesting John last post
The third one's font has really a "Aliens" vibe to me, very cool
My proposal is the bottom one.
I was thinking about silk screening the design to a T-shirt.
Ok, based on feedback here's a second round, the text has been spaced out from the icon a bit and the "epsilon" was made a bit heavier. There's also an alternate concept that's identical but with more stylized text, thoughts?
it looks broken to my eyes
my 2 cents
(I've almost got a UI mockup done for Helm)