function update() if distance(Player, Intruder) < 30000 then Intruder:setFaction("ghost") Starbase:sendCommsMessage(Player, [[Wolf, We are now recieving sensor data now, Proceed with caution!]]) end end function distance(obj1, obj2) local x1, y1 = obj1:getPosition() local x2, y2 = obj2:getPosition() local xd, yd = (x1 - x2), (y1 - y2) return math.sqrt(xd * xd + yd * yd) end I'm having trouble with this comms message. The message pops up when it is suposed to but when you hit close it repops up as a hail and never gose away if anyone could tell me where the error is and how to fix it i would be greatfull. thanks
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