LARP scenario with Empty Epsilon
Hi,
I will propose to the EE community a scenario based on Empty Epsilon for 6 players. The pitch (in a bad english...) :
"Year 2523, in a Space Opera universe where electronic chips can be used to annihilate prohibited behaviour, a group of six dangerous prisoners is taken from the Tarbes penitentiary center to the EndPoints orbital prison, all guilty of high treason, forbidden thoughts or Murders. While they were to remain in stasis during the entire journey, they all awoke together, alerted by a siren: their spaceship is in perdition in an asteroid field. Their future is now in their hands. The human pilot who was to drive them to their destination was killed, which is not possible (1) because all were to be in stasis and (2) because all are equipped with a mental control preventing this odious act. What then? How to trust individuals when one of them can kill you at any time? And especially, where will they go now that they are free of their movements? Return to Earth, continue on EndPoints, go to Mars? It will be necessary to hasten, if they wish to have the choice."
It is more a mystery murder game than a "classic" Empty Epsilon game. None on the players have to know the game interface. They will investigate and sometimes pilot the spaceship (with a simplified interface with auto repair and auto pilot). Each player has a character sheet with his past, his secrets and his goals. 1 or 2 non playing character is needed the help players and give the clues.
I will publish the complete document to explain how to plan this game, with my modified version of EE and my code. Unfortunately, the first version will be in french. If someone will translate it, I could help him or her.
For waiting, few photos of 5 events I have done based on this scenario in the last two months.
Once again, thanks a lot Daid and the others developers for the amazing LARP game.
More details maybe during the following two weeks.
I will propose to the EE community a scenario based on Empty Epsilon for 6 players. The pitch (in a bad english...) :
"Year 2523, in a Space Opera universe where electronic chips can be used to annihilate prohibited behaviour, a group of six dangerous prisoners is taken from the Tarbes penitentiary center to the EndPoints orbital prison, all guilty of high treason, forbidden thoughts or Murders. While they were to remain in stasis during the entire journey, they all awoke together, alerted by a siren: their spaceship is in perdition in an asteroid field. Their future is now in their hands. The human pilot who was to drive them to their destination was killed, which is not possible (1) because all were to be in stasis and (2) because all are equipped with a mental control preventing this odious act. What then? How to trust individuals when one of them can kill you at any time? And especially, where will they go now that they are free of their movements? Return to Earth, continue on EndPoints, go to Mars? It will be necessary to hasten, if they wish to have the choice."
It is more a mystery murder game than a "classic" Empty Epsilon game. None on the players have to know the game interface. They will investigate and sometimes pilot the spaceship (with a simplified interface with auto repair and auto pilot). Each player has a character sheet with his past, his secrets and his goals. 1 or 2 non playing character is needed the help players and give the clues.
I will publish the complete document to explain how to plan this game, with my modified version of EE and my code. Unfortunately, the first version will be in french. If someone will translate it, I could help him or her.
For waiting, few photos of 5 events I have done based on this scenario in the last two months.
Once again, thanks a lot Daid and the others developers for the amazing LARP game.
More details maybe during the following two weeks.
Comments
https://dropbox.com/s/rxclq2c1x5zuoam/Free%20to%20Space%200_1.pdf?dl=0
The files for the scenario : https://dropbox.com/s/2993e82f7o12im3/fichiers%20scenario.zip?dl=0
The files for my modified version of EE : https://dropbox.com/s/mggriqrkqj40ex0/EmptyEpsilon%20Free%20to%20Space%20Officiel.zip?dl=0
Sorry, all is in French, but I think that some users here speak french.
If you have some comments, be my guest ^^
I'll definitely look into that
It'd be nice to share ideas and scenarios in french !
Thanks a lot !
Hi everybody,
We publish this 2.0 version of the LARP Free to Space. The scenario is mostly similar, but we add a lot of things to the LORE and to get the players experience more immersive.
If some english players want to organize it, we can plan together a translation of the documents.
Hello,
Where can I find the files to test? I can't find them on the link.
Thank you
Hello,
We can find them here : https://drive.google.com/open?id=1vSJyccw0duqYUU5uxmw2TniNCZu5JxNS
Thank you.
Wow, it's a huge job. Well done. I looked briefly, it makes you want. Otherwise it is a big organization and preparation. I don't know when I could set it up because I am the only one to animate and must find the public sufficiently motivated and disciplined. Everything is already in French so I would not need to translate.
You said : "None on the players have to know the game interface. " Does that mean they should never have played EE?
Can it be played without GameMaster? 1 animator and 7 pcs?
They don't have to know the interface, but they can know it. If it is the case, you can explain them that their character have a navigation background, it is not a problem because the core of the game is not the bridge.
No, a gamemaster is needed. For example, now, we are 3 organisators for this game : 1 NPC, 1 game master and 1 for the mails system. I think two organisators is mandatory, three is better. And gamemaster has to answer players questions in the com' interface, and to send NPC vessels.
Good evening,
Thank you for answer.
This is what seemed to me.
It will be for later then, there are not enough of us and I am the only one who really knows the game and I have not yet used GM.
It looks nice anyway
Good work. :-)