[Sigma Tau] Dev Log 05 - AI
I haven't done much recently, I had a week long vacation and some other stuff, so Sigma Tau has not gotten much work. I have made some little improvements here and there. I did a little playing with a gravity well, and done plenty of flying around. I made the bullet destroy ships, but no damage or explosion or anything.
The big thing which is next on my to-do list is some sort of enemy AI--a daunting thing. Right now I am wanting just a super basic AI, just point/fly toward the player and shoot. AIs have never been my thing. Do you have any advice in going about an AI?