Using the GM screen to layout missions
@daid, Just curious, how hard would it be to have the GM screen create a LUA file containing the positions of ships, nebulae, blackholes and such?
Basically, I'd like to layout the map with all of the ships and such in the GameMaster screen, then dump to a LUA script that I can then start coding the scenario using the positions entered.
This would make setting up complex scenarios easier than doing it by hand.
Basically, I'd like to layout the map with all of the ships and such in the GameMaster screen, then dump to a LUA script that I can then start coding the scenario using the positions entered.
This would make setting up complex scenarios easier than doing it by hand.
Comments
Will have to test that out when I get my Windows builds to work.
After I manually fixed it xclip works fine. Thanks for putting this feature in there.
Finally got my Windows builds working. No fault of EE or SP.
Had to build the SFML DLLs and not use the ones from the sfml-dev.org website due to it using dw2 instead of sjlj. Debian 8 still uses gcc with sjlj apparently.