In Artemis, is there a max amount of clients that Artemis can run? I recently asked this question in the EE discussion and was wondering what Artemis's limit was.
1. What is the limiting factor for a game?
1a.) Is it the computer that is running the server? If so, what are the specs to be looking at? processor speed or ram or both?
1b.) Or is it a limitation of the router?
1c.) Or is it a limitation of what types of ships are running (i imagine fighters put an extra load on the system because of their 3D generation
1d.) Or is it a limitation of the type of server? for example if I am running a war server instead of a Co-op game
2. What is the max amount of ships/clients people have already done? How many are running during the yearly convention in Ohio (I always have wanted to go, but have always had something come up)