Auric
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- Auric
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The core for any bridge sim is the interaction between the actual crew. If they are problem solving as a team and enjoying the experience... Whether or not a specific officer has something to do at every moment is less of an issue. In D&D most o…
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Starship Horizons is more of a sim experience, trying to focus on depth of game play as much as possible. Combat is certainly a major player but I want more of a true Trek-style immersive experience. Systems to explore, factions to interact with and…
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Just seeing this thread. It's been a bit since I visited here I admit! Not only are we very much alive but Horizons is on it's way to STEAM this summer! As for Releases prior to that we are already up to Release 13
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Was a great time. They run a great ship over there!
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It's nice to see several of the sims getting LARP activity. We have several groups doing this kind of thing with Starship Horizons. More are waiting for our Laser Tag enhancements to kick in, but that will be some time. Look forward to seeing how …
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Yep. Hence my reference to updating the 'top down' main radar view to include elevation data. That will provide a good overview.
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It's a personal thing but I'm not a fan of the 2D space sim. When you come from the era of Elite, X-Wing, Wing Commander and so on, it's hard to swallow 2D-only tactics. What we will be doing better is improving the top-down radar, frankly. Exper…
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Look for this to appear in an upcoming episode of the Angry Video Game Nerd!
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Target and Scan are considered 'Secondary Screens' for Flight and Sciences. Ultimately all roles will have multiple consoles available to 'expand' their experience. Yes Bearing will be included for any target/waypoint. Just haven't gotten that off…
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Thanks for the feedback! A new training video is on the way, which should help first time players. Issues with familiarity is understandable until you've learned the ropes. A lot of Artemis players have a tendency to be uncomfortable with certain a…
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How did it go?
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(Quote) Yeah that's what we are gunning for with our mission system. Deep missions with branching logic and core player decisions that affect the outcome.
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It will likely provide a short burst of 'WOW', but as kwadroke has said we can hope it pushes people to want more and look to other simulators.
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Speaking as someone experienced in coding for VR, this will sadly fail. The interface is over simplified due to the need to control it via virtual hands. While plays can get use to it over time, it will cause more frustration than enjoyment. And s…
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Lots more coming during the Alpha as well. Glad you are enjoying it!
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BigEd did you play MTrek back in the day? That's a big inspiration for us as we work on Horizons.
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"DANGER ZONE!" - Sterling Archer
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Starship Horizons is more in tune with a simulation experience rather than the arcade-action style of Artemis. You can see images and videos on our Facebook page.
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Glad to see another sim added the self-destruct interface as well! It makes perfect sense for the genre. We also included 'abandon ship', so that you can still survive the mission, even if you don't win it.
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We've actually been around since late 2012, and running the pre-Alpha at conventions around the US for the past few years. We saw EE pop in last year. Looks like you've been keeping busy! We will be posting both screen shots on the web site as wel…
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StarFleetComms interviews our lead developer about Starship Horizons and the road ahead! Great guys! Be sure to check it out! http://starfleetcomms.com/starfleetcomms-podcast-episode-5/
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That's great. He will be at RocCon next month, and we've already laid some groundwork for having him play Horizons. Glad to hear he's a good sport!
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Here is the first wave of images from Shore Leave (much more coming)! https://www.facebook.com/media/set/?set=a.497022977097341.1073741832.466690716797234&type=1 We have also started posting our convention schedule over at StarshipHorizons.comht…
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Huzzah! Look forward to it continuing to grow!
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Welcome Roger!
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I encourage all of these projects. Makes for a stronger community with all the Bridge sims that a popping up. Good Luck!
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A post-con video for everyone to see... Starship Horizons at LUDICROUS SPEED! http://www.youtube.com/watch?v=3_3K6rKvrTA
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I'm a few hours future east... I'm in Newport News, VA. =) I use to go just north of you every summer to Coopers Lake.
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Welcome AdmiralStarblayze! Where are you located?
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I love the Hue concept, as it's kind of a modern (and cooler) X10. I need to add this to Horizons just the same, but I've held off only because individual bulbs are so expensive. I'll be keeping an eye on it for sure. Good Work!