AdmiralStarblayze
About
- Username
- AdmiralStarblayze
- Joined
- Visits
- 71
- Last Active
- Roles
- Member
Comments
-
BlueShadow is correct. DFA is designed with a Flight Director behind the scenes (like Thorium) pulling the strings and storytelling. This is our bread and butter, and all of our built-in missions expect that. However, the ship systems are all enti…
-
Looks like a good start. Thanks for sharing. Where is the space? Is it somewhere that you can paint and deck out the lights?
-
I'm a few days late to the conversation and you covered a lot of interesting ground. I'm one of the creators behind Dream Flight Adventures, so I'll chime in with a few thoughts about how we've approached some of the topics being discussed here. In…
-
Thanks for your help troubleshooting this. It looks like the bug is fixed now (the download link has been updated), so anyone else on Linux can take it for a spin.
-
Hmmm, that’s definitely broken then. There must be some network error causing things to stall during startup, because if the Viewscreen server boots up successfully you'll see the "Training Mode Enabled" screen fade away to reveal the vir…
-
When you launch the Viewscreen, it will generate an Access Code, which you'll use on all the other instances/devices (Flight Director and Crew Stations)* Launch the software on the Viewscreen computer and click on the Viewscreen button. This will l…
-
Thanks! Actually the stuff on the website is quite old, and the new update is quite a bit better in almost every way. I've never tested the software on Linux, but you're right, we use Unity, so I went ahead and made a Linux build for you. The dow…
-
Hi JohanHoltby, I've done a lot of work with LAN/WAN in Unity but have been considering moving into Photon... and it seems like you're moving in the exact other direction. Any thoughts on where Photon works well and where it falls short?
-
I'm located in Pittsburgh, Pennsylvania, but I hope to bring simulator magic everywhere. :)
-
Hi everyone, I'm the creator of Dream Flight Adventures, a company that makes bridge sims for schools, museums, and community groups. Our simulators go to a lot more places than space (inside the body, into volcanos, under the sea, back in time, et…