Objects in Space (PC, macOS, Linux; custom controller hardware, single-player)

Game site, early impressions with video and photos of the extensive custom hardware setup at GDC via Kotaku
You will command your one-person ship from the captain’s chair, but you’ll never be looking out a main view screen and seeing enemy ships flying around – in space, encounters happen far outside visual range. Instead, you’ll be poring over magnetic, gravimetric and radiation scanning arrays trying to locate tiny boxes of metal sometimes flying at millions of miles per hour massive distances away hoping against hope to get a missile lock.
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