2009 article about a Shuttle craft simulator
This is an old article, but just came across it.
It's for a Star Trek shuttle simulator. Not sure what software they're running for it.
http://www.uberreview.com/2009/11/star-trek-shuttle-simulator-on-the-block.htm
Comments
There isn't a OSX version without running under Wine on x86 hardware. Not sure Artemis was around at that time either.
The controls are custom built with Hypercard (remember those days?). The computers networked together, with all of the controls being managed from a central computer at the back of the simulator.
The simulator itself was for educational LARPing. Kids would come for field trips to do curriculum-based space missions. A game master (called the Flight Director) would sit behind the simulator controlling the experience. They would play the role of the computer and any acting part via voice changer, play music and sound effects, queue up videos and DVDs, and use a dimmer switch to shake the lights when explosions were happening. Oh, and since the simulator was on wheels, they would push it around when jumping to warp, etc.
Alas, the simulator was sold to make room for the next version, a larger aluminum shuttlecraft. When all was said and done, the original Galileo was sold for $300 and likely was scrapped.