Started digging into mission scripting
I'm currently trying to modify the Basic mission to be limited to a set amount of time (20 or 25 minutes) for conventions. I'm hoping to add messages sent to comms 5 minutes & 1 minute before the end of the mission telling them how much time is left. I'm just starting to learn Lua so this might take me a little bit.
I've got a start of a comms script to randomly get Ship names from a table. Eventually I want to allow comms to select one at the beginning of a mission to name the ship for future comms chatter.
I've got a start of a comms script to randomly get Ship names from a table. Eventually I want to allow comms to select one at the beginning of a mission to name the ship for future comms chatter.
Comments
I'll probably upload it to Github in a mission repo.
Now to see if I can update the Science DB with the mission time left.
So far the only script is a modification to the Basic scenario. It randomly chooses a ship name from a list, adds a monitoring station and has a time limit. If the mission isn't completed within the time limit, the enemy faction wins.