Diplamacy in scripting
Hello there, from Germany,
I think fight is not the only Option in Space.
So i want to build a conversation between my Com officer and an enemy Ship with different answeroptions.
In front is it possible to separate the Com Script from the mission script?
I thionk this can make it more readable.
like include conversation.lua;
The Second wish, can someone give me a somple example for the script itself.
Thanks a lot.
I think fight is not the only Option in Space.
So i want to build a conversation between my Com officer and an enemy Ship with different answeroptions.
In front is it possible to separate the Com Script from the mission script?
I thionk this can make it more readable.
like include conversation.lua;
The Second wish, can someone give me a somple example for the script itself.
Thanks a lot.
Comments
You can also split a scenario into multiple lua files by using require(). Same way the ship templates are split up.