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PlanetariumWSD

Super excited to join all of you! There's some amazing things going on here. I run a school planetarium and we developed a program for students to play a bridge simulator to gain soft skills and leadership traits. We also teach coding for kids to make their own missions and games are very alluring and motivational for students. We ran Artemis for almost 3 years and now are converting over the Empty Epsilon because of it's more serious features and ability to modify more deeply. This program is also a child hood dream for me as I used to play the old FASA Starship combat years ago. (still have my miniatures and books!) I've also been drawn to 3D modelling, various language coding and Arduinos for DMX to RS-422 controllers that would talk to our theater lights. I hope to learn a lot from you all and contribute too.

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PlanetariumWSD
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  • Hey thanks Daid! This is a really good start. Let’s see what my students can break with it!
  • I bought it.. such huge potential! The developer works in feast and famine spurts. Perhaps we will see another quantum leap. In the mean time... You've got to check out Empty Epsilon!
  • Thanks Daid, Your SFML examples are indeed impressive with easy to read formatting and examples. To repeat out loud what you are saying is that we will be inserting our proposed documentation into some file of the main project (via the fork,clone,p…
  • 100% solved! Now... we need more people with Surface Pros and other Windows touchscreens to try it out to verify this fix is universal. THANK YOU DAID!!!!!! I'd like to continue the dialog about EE documentation and how we can help out, if you want…
  • You are correct sir! (with one small exception), the Windows touchscreen is now completely functional in game with single clicks. It's really a pretty cool to experience!! Actual game touchscreen play seems to be totally fixed! Exception: (Pre-gam…
  • I think you might need to give your code... "the finger." :-) You're not laughing now but read on and hopefully you will later. Initial testing was negative (same behavior) but I DO see that the mouse position is correct now however. So I ran the…
  • Thank you for spending time on this! If this is solved, we can move forward with hardware here with no reservations. I will read your last post more carefully as we are starting to write curriculum and the computer teacher here is toying with the …
  • You are always so responsive. It's uncanny and welcome! It sounds like you've got the touchscreen problem narrowed down in the source code for some surgical testing. We stand ready to invest many hours and some finances into this project but have t…
  • Greetings all in the new year and (learning from this post) belated congrats to you Daid on your new crew member back in June! I'm working with 5 dedicated high school students on Empty Epsilon. Our skill level is scripting and modding level. We'…
  • I just added a page as you suggest kwadroke. https://github.com/daid/EmptyEpsilon/wiki/Ship-&-Object-File-Name-References---PACK-file-contents
  • transport_space_ship_1/Thumbs.db transport_space_ship_1/transport_space_ship_1_cargo_1.model transport_space_ship_1/transport_space_ship_1_cargo_2.model transport_space_ship_1/transport_space_ship_1_cargo_3.model transport_space_ship_1/transport_spa…
  • Angryfly.pack Contents as of Version 20171103 battleship_destroyer_1_upgraded/battleship_destroyer_1_upgraded.model battleship_destroyer_1_upgraded/battleship_destroyer_1_upgraded_color.jpg battleship_destroyer_1_upgraded/battleship_destroyer_1_upgr…
  • msgamedev.pack Contents as of Version 20171103 AdlerLongRangeScout/AdlerLongRangeScoutIllumination.png AdlerLongRangeScout/AdlerLongRangeScoutPBRSpecular.png AdlerLongRangeScout/AdlerLongRangeSoutHull.model AdlerLongRangeScout/AlbedoAO/AdlerLongRang…
  • Hey Thanks daid for the Asteroid file names and help on locating the other names. It is as you say. To completely post a solution to the "Pack File Contents" question for others, I parsed out the other pack file contents from the header and verifie…
  • Super excited to join all of you! There's some amazing things going on here. I run a school planetarium and we developed a program for students to play a bridge simulator to gain soft skills and leadership traits. We also teach coding for kids to ma…