Terandir
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- Terandir
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Thanks from me as well. I can barely keep up with the new versions. ☺
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There's also the Syrinscape Sci-Fi Player ( https://syrinscape.com/download/ ). The player is free, and one of the free soundsets in there is the "Shipboard"-Set, which you can edit on the fly (literally).
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Thanks for the answers - exactly what I need. Sorry for the delay, notifications were somehow turned off...
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So, once again thanks. :) I employed this, and though I could have never written this, I managed to break it up into a series of black boxes of which I at least think I know what each of them does. Managed to add a charge sound, implement an energy …
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You're right, it's 20191028. I'm just too dumb to type simple numbers. I had not yet updated so I wouldn't have to update all the Android Clients in my gaming group, but: no more excuses... ☺ I will experiment with beameffect, there are some things…
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@daid and BlueShadow Thanks so very much for your time and expertise! I literally couldn't have done this alone. The screenshot looks really great, I will use this!
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(Quote) I'm using 11.28, and my main problem is that I can't get the button to change its visuals. Or is this "deleting" one button and replacing it with another? (Quote) That sounds perfect! Did not think about the sound multiplication at…
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There are VERY cool features in this!!
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Hello! So, I have an idea for a mission for my group, involving testing a new and secret weapons system… you know the drill. I have a vague plan how to put this “beam weapon” together, but honestly, I fail at the basic level of assembly. Could some…
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I just wanted to say Thank You for the Android Client. It made my games here viable, and it's feckin' awesome, running smoothly even on my old Galaxy II tablet. Thanks for turning my basement a bit more into the bridge of the Rocinante.
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I just copied all the old .dlls and it worked reasonably well for some test games.
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Thank you! :-)
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That is a nice trailer there. Shame you're so far away from here. :-)
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So, got this working, and it seems okay. I'm not sure what setcollisionbox does in this context, though, especially if it uses more than one numeric value. Can somebody explain this to me, please?
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(Quote) Okay, that seems to do the trick. Thank you. Is there an important difference between scale and radius?
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No problem. I'm always up for a good chat. :-)
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To further clarify: I'm not talking about camera screen or changing the view to left or right. I have a custom player ship that looks a bit small, and I was wondering if there was a way to script the camera closer.
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G'day everybody, Quick question: is there a way to manipulate the camera 3rd person position on the main view screen? (Last thing I found said it was hardcoded, but that was from 2015.)
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Thanks for your answers. Yes, there is a lot to learn. As I said, I have NO coding background, and I'm reading tutorials on LUA, but this is all still basically a book with seven seals to me (in Hindi. Written in kyrillic letters. Buried in the gard…
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(Quote) Did you use a button or some other trigger? Wait, wouldn't it be possible to have a wormhole open on entering a zone or approaching some object to a certain distance? And could that wormhole appear relative to the approaching ship?
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(Quote) Whoo-hoo! Thanks!
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Not sure that is technically possible, but a second audio output to headphones could combine "awesome audio" and "Relay has the comms". Plus: Uhura headphone!
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Thank you as well. This helps a lot!
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Thanks again, I will work with that! :-)
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Hello, thanks for your thorough and detailed answer, it has been very helpful! :)But you have three different AIs that change the attack patterns of ships: default, fighter and missilevolley. But those do not modify the target selection only how th…
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This is really awesome. Is there any chance this could be an option in the GM screen? Just draw some cornerpoints and F5 that zone out of there?
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Hello! I'm new here - German, father to a family, gamer of all kinds. I have recently started to use Empty Epsilon in my Pen&Paper games in the Mass Effect Universe. Had several sessions so far with that and am totally and completely in love wi…