Sabasti
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- Sabasti
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http://bridgesim.net/index.php?p=/discussion/comment/4134#Comment_4134 Belated welcome Rogue_9, I'd love to join you, but blegh discord XD. Empty Epsilon is a fun game. It might be worth grabbing Artemis (sometimes free copies are shared out on Stea…
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Awesome. For some reason I have two skins of this site. On my netbook, appears as normal on another device it's a blue layout. Go figure. Hopefully if I lose access again it'll be easier to register, so many thanks. I look forward to the upgrade. I…
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I'd like to point out that it is currently impossible to register for this site. I lost access to this account for some time. I tried to register an account but neither main registration system nor the Social Media sign on are currently working. I…
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I'd like to contradict that "totally optional" statement. We found someone who happened to be able to play and win minesweeper once. Saved us from dying outright on at least three occasions... (kudos to him). I mean, the base still got d…
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Don't get me wrong, I'm all for shooting, but the thing that draws me personally to bridge simulators is not the bridge part, it's the simulator part. I use them to develop my skills and at the moment, due to the arcadey-ness I don't currently think…
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Not very when all said and done. It's a client side feature. The sound engine is already in there probably just needs adding to a couple of classes so that they can be called when the various actions are done. It's not trivial but it's not really th…
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I'd like to see something a bit more comprehensive personally. I mean if you want to do another quick fire game that's basically an EE remake then by all means but I think that effort would be better spent improving the existing game (i.e. getting r…
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I am using ./snis_launcher yes. When it comes to 3. I type in 'polaris' without quotes and press enter. It goes back to the menu showing me the processes that are running. It does not display: " SNIS SERVER -- scameron 10108 1.0 0.1 34260…
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...lets just hope we can concert some to remote players too ;)
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O.o where are you getting all these people O_O
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That's certainly a potential too and I'd be more than happy to do that :). The more Captains the better in my book.
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Yeah I'm beginning to think limiting my crew size and doing that might be the better option.
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Thanks Xansta, I'll keep thinking
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Oh I still plan for combat, it'll just be from a civilian standpoint rather than military. Which will mean more inspired story writing. That said, it is more than likely that I'll have to script my own...to a greater or lesser degree. With that said…
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Nope XD But it's a step in the right direction. Really I need to find ways to divide up the consoles a little in case of missions where a given station might have very little to do. This inquiry was mostly about possibly an easy fix to the situation…
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Beware: Here be rambling thoughts! To give everyone an idea of what I've been thinking about recently with regards to the missions. The kind of feel I want the ship to have and how I want everyone to have a stake in the ship, as in it's something th…
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Saturday midnight it is!
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That's feasible otherwise later Sunday? (I could get up early...on a sunday just for this...) (...get up...early....on a sunday wtf am I thinkin')
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I was basically thinking of using the Carrier type as the basis for the Arrowsnare, primarily as it would give Weapons or any other unused area something to do in the meantime. Otherwise a suggestion to Daid, might be to have stations be able to w…
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Apologies, but I didn't include the first slash in the initial (now I see what you mean by root dir), that was unfortunately a typo. (I'm copying by hand everything from the system I'm running it on.). To be doubly clear, the game itself wasn't at…
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My file structure is /data/Games/PC Games/emptyepsilon/EmptyEpsilon/builddir, $PWD was duplicating it. I can assure you it is where it is supposed to be. Linux Mint. Serious proton is located /data/Games/PC Games/emptyepsilon/SeriousProton/ I t…
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Sure cmake .. -DSERIOUS_PROTON_DIR-$PWD/../../SeriousProton/ Cmake Error: The source directory "/data/Games/PC Games/emptyepsilon/EmptyEpsilon/builddir/Games/emptyepsilon/SeriousProton" does not exist. Taking out $PWD did indeed work. (I…
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Fifty time lucky...cmake worked and now I'm going through make
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So I mkdir -p emptyepsilon... cloned the files Cd'd into empty epsilon made the _build dir cmake .. -DSERIOUS_PROTON_DIR=/../../SeriousProton/ That's where it fails. If I include $PWD the cmake doesn't even start at all saying it can't find it. …
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Nah it's the cmake that's causing the headache.
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I'm having a few issues installing EmptyEpsilon, it's trying to install itself into my usr directory and my system does not want to give it the permissions to go into it.
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Whether I can make that, depends on how quick I can pick up a microphone. I can probably try for 18:30.
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Mumble :D. Nah just kidding. Pretty sure I can use either.
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Hm, can't seem to edit messages. Anyway. It appears as though the forum is automatically trying to click "Save Draft" this prompts the error. Every time it tries to automatically save the draft and I don't clear the error, the screen gets …
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It does take a few minutes to occur but yet. To be sure I replicated my exact same steps, so in this case I actually navigated to EmptyEpsilon before pressing the new discussion button. With a bit more testing however, it appears in the other area…