Jonathan Levi

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Jonathan Levi
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  • No, it doesn't, it just has the value. It is expected to remain between -1 and 1, although, I havn't (yet) forced that in the code. I guess what I should say is that the Wire is a basic numerical percentage.
  • Currently EE cannot run on iPhone or Xbox, I don't know how much work it would take but no current contributor, to my knowledge, is perusing it. For a long time the Android build was not even working and was no longer being published, until a contr…
  • Hum, well it is downloaded somewhere, otherwise the file explorer would be showing it. It might be being put into a temporary location. Press the up arrow to the left of the address bar (of the file explorer show the zips contents) https://www.t…
  • That screenshot was very helpful, thanks. Yeah, that looks like you did not unzip the download. Technical spew: Only files can be easily shared and copied. Your harddrive is formatted in a way to have folders and paths to put files. The formatti…
  • I would not recommend installing 7-zip, there is no need. The Windows file explorer does fine–better in my opinion because it works with its self. The most effective way of sending you the files is with a zip, which is what the website download is.…
  • Have you tried a different browser? It should just download like any other file.
  • Well, that is about the most entertaining introduction here... A few of us do a little EE now and again... I would tell you to also check out the USN on Discord, but I see you have already done so...
  • Yup, that and forgetting to apply an adjustment will remain as a never ending force.
  • Hum, Calculating the effect of a burning thruster is done with a basic offset force (most physics engines should have this). You will probably want the functions labeled "force", not "impulse", as the unit of the force is over ti…
  • O.o, that sounds like it could be totally cool, hopefully it works as well as it sounds /: You could actually fit an 8th tone if you wanted, and just be Do (1, the dominate (C in the key of C)) an octave higher. Maybe make the two Dos related in so…
  • This is a just a small update, and overlapping, so I figured I would post it here. More video! There are two ways of looking at an entity: from the physical-world perspective and relative to another entity (typically your own ship). The former uses…
  • Cool. I have never done anything with Thorium, although if the opportunity were to arise, I would indulge. It is still cool to see more bridge simulators, it is yet a very under-realized genre. And, don't be ashamed to try to make money off of your…
  • Lol, what prior experience do you have, to cause such a fear of physics engines?! I wouldn't be the first person to successfully make his own physics engine. Yeah, whatever I make will have limits too, and more of them, but I will be the one making…
  • Well, decent progress (: I did that for EE as well Oh cool, I haven't actually dug into EE's networking code, so I haven't seen what you did. It does work really nice, I wish there were more libraries doing it, or maybe I just have not found them..…
  • Bridge Sims are definitely an inspiring genre. Entirely JS, so yeah, probably intends to support phones.
  • lol, technically your avatar should propel the ship in the opposite direction of its motion when it moves, and then perfectly cancel out when it hits a wall. But simplifying it so that the avatar has no effect on the motion of the ship would be bet…
  • Right, if you have a velocity, you can extrapolate a very good estimated position, even with high latency. What kind of network are you expecting to run over? TCP is really only slow because packet loss. It's primary problem is that when a packet …
  • I love it! I think this still fits easily under the category of Bridge Sim, although not as centered. Crew Simulator is a pretty good more general genera name. I like the general style vibe you have given. And I love the idea of Newtonian Physics,…
  • Do you have a miter saw (aka chop saw)? You mentioned the complex cut, which made me see how you did the 135° angle. Normally I would expect a 22.5° angle cut on both boards (like this). If you have a hand saw, I can see why what you did might be…
  • The reduced for of the freestanding station does not look as cool. But definitely will be lighter, and more practical. It does look good, in a simpler way.
  • Oh, nice, that is not a very helpful crash report. Are you able to build from the source? (I know, not as simple as it is on Linux...) @daid Is the build of EE downloaded from the website build without debug?
  • Looks cool, needs that fresh coat of paint. Why is EE crashing on you?! EE is typically quite stable (unless you have a buggy mission script). You are running Windows right? and just using the exe downloaded from the website (as apposed to building…
  • Makes sense. Share some more pictures when you have more to show.
  • That'll look cool, once painted!
  • Borderline Fever is based around the idea of killing more of the enemy than they kill of you. Defender Hunter on a "Timed Defender" variation is anther good one, and simpler. The Defender Hunter, "Hunter" variations, I have neve…
  • So you, @daid, have done something similar to what I was thinking. Ah, this is interesting: https://gamedev.stackexchange.com/a/132404 Basically use A* with every vertex of every shape--to optimize I would calculate the graph lazily (as needed) rath…
  • Lol. Basically the logical solution I was coming up will, though I was trying to fully solve the problem (including optimal routes through Mazes). Gravity really makes the problem a lot harder though...
  • "Graph of arbitrary nodes with the heuristic cost between nodes", yes, well said, I could not figure out how to word that, so I abbreviated. But, how do you path find in loose space, where no predefined points can exist because objects are…
  • Yes, that big thing is a station, that dark area on it is a cross-section view of a docking port. Those ships outside are flying with engines firing. Vulkan has WAY! better error reporting, for both the API (with validation layers) and shader code.…
  • @Xansta uses an AWS instance frequently to host EE. You can also use a VPN. Can you replace their router with one of your own?