OpenGL Error
I have four laptops all of which are the exact same model with the exact same graphics driver version, yet only two of the are experiencing the following error.
Paraphrasing from memory*
Could not create OpenGL version 2.0 instance
Created OpenGL version 1.1 instance
In the EmptyEpsilon txt log file there are four [Warn] Lines claiming it is an issue with the graphics driver?
Paraphrasing from memory*
Could not create OpenGL version 2.0 instance
Created OpenGL version 1.1 instance
In the EmptyEpsilon txt log file there are four [Warn] Lines claiming it is an issue with the graphics driver?
Comments
So double check if the right drivers are actually installed, and used. Note that hardware might look the same, but not actually be the same. Quite some laptop manufacturers have internally changed models without changing anything externally.
They are all Probook 4530s and are all Windows 10.
Here is the exact errors.
One of the problem laptops had the problem before and after a windows update.
from command line:
Warning: Detected "Microsoft Corporation GDI Generic" OpenGL implementation
The current OpenGL implementation is not hardware-accelerated
Warning: The created OpenGL context does not fully meet the settings that were requested
Requested: version = 2.0 ; depth bits = 24 ; stencil bits = 8 ; AA level = 0 ; core = false ; debug = false
Created: version = 1.1 ; depth bits = 32 ; stencil bits = 8 ; AA level = 0 ; core = false ; debug = false
Setting vertical sync not supported
OpenGL extension SGIS_texture_edge_clamp unavailable
Artifacts may occur along texture edges
Ensure that hardware acceleration is enabled if available
and from the log file:
[WARN] Did not load load shader: glitch
[WARN] Because of no shader support in video card driver.
[WARN] Did not load load shader: warp
[WARN] Because of no shader support in video card driver
As I'm using an EliteBook 8560p, which is an upgrade compared to the probook, but has the same Intel HD Graphics 3000, however, I'm using driver version 9.17.10.3223
I'm not getting the Warning: Detected "Microsoft Corporation GDI Generic" OpenGL implementation, which indicates no actual 3D driver is being used, but the stock windows software OpenGL implementation (which is pretty much useless)
And the final OpenGL version for me is OpenGL 3.1.