Mission Scripts Library
I have not been able to find a mission script library and not even individual mission scripts. I have searched on github, google, and in the forum's but i haven't been able to find anything. I am looking to compile a library of mission scripts from the people and contributors and for you guys.
Comments
What do you call a "mission script library" ? maybe the script reference ? there is a such file in the root directory of EE call script_reference.html
I made this mission script. It works (kinda), but the dialogue needs work badly.
http://bridgesim.net/discussion/331/mission-script-test-sector-beta-mission
EE's community is smaller, the mission scripting is a bit more difficult (also more powerful), and a part of the community is dedicated to LARPing. Making that there are simply not a whole lot of custom missions right now.
Note that my initial goal has never been to build a community. We build EE as a game for ourselves. It's nice that people are picking it up, and that we have a tiny community.
For more/better custom missions, I think documentation would really help. But I'm not actively in pursuit of that. I take what I can get, but writing documentation is not my hobby.
However, as Daid says, it's hard to get script writers for Artemis with a much larger community. It's even harder with a community this small. There are many aspects of this game I prefer over Artemis. Selfishly, I would like for the Empty Epsilon community to grow so I can play more scripted missions contributed by the community. To that end, I intend to continue to contribute to the body of scripted missions available.
https://drive.google.com/open?id=1_-grLPUXl_wvp_XGysDsKlD1n-t1Wbj3
Please provide feedback, good or bad after you've tried it out.
Enjoy!
Thanks for creating the 'Shoreline' script and for sharing. You obviously put a good deal of work into it!! I'm testing just on my own a bit, but am thinking of using at our next gaming event where I work. That will be in early December. Am going to do a 2 ship setup.
In addition to looking like a good script to run with friends, I am also learning all kinds of things by reading through your script, esp new possibilities that I haven't considered before (ref comms). The script_reference.html list has quite a few entries that aren't really explained, but make more sense when I see them used in your script.
I have several script themes in mind and have started exploring some options. Hopefully, I'll get to try them with our leadership labs and the gaming events at work. I'll add other conversation topic threads ref these scripts and share when I have something worth sharing.
I sort of followed the vein of the other mission scripts in that I tried to do something interesting with the script commands available if for no other reason to give examples to others on how they can be used. I often learn much more from seeing an example than I do from reading documentation.
Enjoy!