Found this game via Artemis forums and have been enjoying it with some friends this week. Our setup is currently one laptop to run the server/mainscreen with everyone using their phones as consoles (all android phones).
First let me just say how much I appreciate how quickly EE loads. Compared to Artemis which can take up to 60 seconds to load on a phone/tablet, EE loads nearly instantly. It's very nice when trying to set the app up for a casual gamer.
We've run into very few issues thus far. There are only really two things I've noticed that could use some immediate attention. First has not been a major issue for us since we're using a laptop as a server but it has been a bit of a downer in between sessions: Scenarios do not load when using a mobile device as the server. It is pretty awesome that I can start up a server on my phone at work and then actually play on that server with the same device, but not being able to load scenarios means I have to use the gm console to draw up a custom scene each time. This isn't the end of the world but it would be very cool to be able to run through some actual missions solo (and yes I run all 5 6/5 player crew consoles on my phone ... what can I say I am a masochistic multitasker).
The second issue is slightly more pressing but hopefully an easier fix. Actually I didn't even realize it was an issue until I was messing around on my laptop seeing how much I could handle solo. Apparently on the pc version, the helm/weapon/science consoles can see the same 'background' objects as the relay console. By this I mean nebulae, black holes, etc. Android clients only see a black background on all three. This is especially important for the science console because on android you cannot see if your sensors are being blocked by a nearby nebula, leading to enemies sometimes seeming to pop into existence right next to the ship when they come out the nebula. Also mildly important for helm pilots near black holes... It may be worth mentioning that we were able to use the android client to set the main screen (running on a laptop) to show long range/tactical views and the main screen did show the background/sensor graphics.
EDIT: Just noticed, the white lines that show missile pathing on weapons console show on pc, not on android. However the red lines that show beam arcs do show on android.
I have done a bit of testing and have found that on a tablet with a larger screen, the backgrounds are completely black, but on a small phone screen I actually see some flickering nebula sprites at times when flying through a nebula cloud. So I think the images are there, just being hidden by some dark android magic.
Anyway I realize the priority is probably not the android version, and it's still definitely playable, but we have been having a lot of fun with this game at my house and I didn't see any posts mentioning feedback for android clients so I thought I owed it to the devs to spend a few minutes writing some down. Thanks again for the time invested in making such an awesome party game, and here's to many more late night missions through the darkest corners of drunken space revelry. Cheers!