Importing models with multiple diffuse textures into Empty Epsilon

edited January 31 in EmptyEpsilon
As the topic says, I'm trying to import a model that has multiple color/diffuse textures. I was wondering if EE could handle that. Alternately, is there any 3d artist who can suggest how to import that model into an editor and save it out with a single texture from multiple sources? Maybe Blender?

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