Right, so. Going against the Developers recommendations I am trying to run the game over the internet...from Europe to clients in 'Merica. Unfortunately I can't even get to testing this possibility (in order to get some uptake of the game, because lets face it, SNIS has no visibility and it should).
So, I've installed the game, it builds and works just fine using ./quickstart. However when I want to run using the multiplayer instructions it fails.
I can start 1, start 2...but 3, the SNIS_SERVER for the solar system doesn't work. I choose any of the solarsystems and press enter. The solarsystem validates (because if it doesn't validate it tells me so). It goes back to the menu to display running processes but doesn't actually do anything. No extra server pops up as is supposed to according to the image.
So even if I wanted to, at the moment I can't even play this game LAN (even if I could, I can't because no one around me is interested in bridge sims....t.t).