really, but anyone else who feels they know an answer.
I'm going over a mental mission run in the planning stages and envisioning that some crew are not going to have an awful lot to do. So I want to re-task them to other things. For example, weapons might not get used a lot on some of missions I'm conceptualizing.
I'm not sure how I can include the extra 1 person items on a normal 5/6 crew ship but one of the things I did think was that I might be able to launch fighters from a ship (if large enough, say the freighter), now as the GM I can create a ship, move it to the right location and simply have the crew switch over but I was thinking about ship termination. I'd quite like the ability for the player press 'dock' 'undock' even if it doesn't have the same facilities as usual but I can't seem to find anything.
Additionally, thinking of other things to do, is it possible to create damage to specific parts of the ship? Blow out a conduit or something?