Can I change a faction to neutral when it started as enemy?

Hi,

I see where I can set an enemy of a faction:

kraylor:setEnemy(human)

or where I can set a faction as friendly:

kraylor:setFriendly(human)

...but how can I unset one of these to get back to a neutral or not enemy and not friendly state? I was thinking about deleting a faction and adding it back using, for example

kraylor:destroy()

...but I think that might cause problems for any existing objects with that faction already assigned.

Any ideas?

Thanks

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