Multiplatform play support?

edited August 2015 in EmptyEpsilon
On the site it says that EE doesn't support playing between platforms. What's the reason behind this? Does it not work at all, or just not reliably?

Comments

  • It does work fine, where does it say that?

    Or, wait, I think I know what you mean. You should run the same version number on all platforms, or you might run into issues with the network communications.

    If you compile from source, just compile the same checkout on all platforms. If you run the pre-compiled, just pick those with the same version number.


    It comes all down to how I implemented the network communications. As long as nothing has changed in what I send trough the network, then different versions work fine. But if I add an extra property "in between", then internal IDs get mixed up, as they are auto-generated.
  • (We mix Linux, Windows and OSX on almost every session)
  • Awesome! I'm delighted to hear that. I'm going to try and get a game going this week!
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